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Skar-Kraft-Artificial-Intelligence Tether (SK8)

At the desk of Jim Kraft

Pronounced “skate,” but spelled s-k-a-i-t, it stood for Skar-Kraft-Artificial-Intelligence Tether. The SK8 was just one of the amazing pieces of technology coming out of SKARKRAFT Industries.

Before auxiliary AI came online in 2023, the SK8 generation one (or simply gen 1) was a pair of special glasses worn by the user that provided all manner of information, from social media status updates to turn by turn navigation while driving.

When created, AI was certainly a future possibility, but the device was named SK8, simply because Jim Kraft thought the number 8 looked like a pair of eyes when looked at sideways. And thus, the SKARKRAFT 8 or “skait” was born.

Information feeding HUD generations 1 and 2 was configurable using SKARKRAFT’s proprietary software package which could be installed and accessed via a mobile application, dedicated computer software installation on new versions of IOS, Microsoft, and Linux computers, as well as a less-refined web-based application available on any device using the SKARKRAFT web browser.

The SK8 gen(1) was still by far the most popular SK8 in use as it captured both the form and function of a pair of sunglasses and heads-up-display alike. Configured with special transition lenses that auto-corrected for both sunlight and eyesight, the SK8 was the only pair of glasses anyone needed or wanted.

The second generation was not as popular and saw little public use, but it was a needed step towards the gen(3). Gen(2) had the same pair of black frames as the gen(1) and functioned similarly, but without lenses. This both looked, quite frankly, weird, and didn’t provide the protective benefits of a good pair of tinted ballistic eyewear.

<<introduce SKARKRAFT technologies>>

SKARKRAFT Industries is the brainchild of Nathaniel Skarsgard and James Kraft. Two Army veterans and good friends, their journey towards SKARKRAFT Industries and the SK8 began by finding a simple solution to a capabilities gap.

<<needs more work>>  

<<SUMMARY>>

SK8 is a SKARKRAFT HUD originally worn as a pair of glasses. Models with or without lenses are available. New technology now exists allowing full functionality of the SK8 with AI without the need for externally worn hardware. This tech, made possible by a neural bridge (or tether), allows interaction with an auxiliary AI.

Information bandwidth is no longer bottlenecked at how much or how fast a user can upload information to a digital interface. Not limited by typing or speaking, the neural tether allows a user to utilize proprietary SKARKRAFT neural sensors to upload information at about 5 megabits per second.

Downloading information from the auxiliary AI has been clocked at over 300 megabits per second but its utility is so far limited to what can be observed in the two ocular displays or heard through surgical implants near the ear which act like bone-phones and provide outstanding acoustics.

The auxiliary AI continues to be a crucial link in data management as fast-loading information directly into a human brain is as of yet impossible.

Power is provided by a…

<<POWER supply>>

Power is easier to supply if not implanted.  Options, wireless transfer of electricity. Risks?

Power could be supplied through thermoelectric power from the body.  One is none and two is one. Perhaps that is the backup and the primary or assumed power source is something else. Perhaps an underlayment of clothing a user wears provides power and other functionality like climate control, limited armor protection, and a chameleon ability.

The clothing is made up of tiny nearly indestructible micro-bots, larger than nanobots at the individual level, but effective nonetheless. The micro-bots are large enough to have a photovoltaic cell in addition to garnering energy from the heat of the user. Movement of the user causes shifting to occur amongst the separate micro-bots giving them a third source of power.

<<I could really go on and on about this. Fascinating>>

Benefits of implantation: Overcome bandwidth limitations? Not true. External glasses or more robust fixed stations could do a better job.

Implants serve the mobile user. Must be more expensive and able to interact with both digital and physical worlds simultaneously with outside observers oblivious to the user’s abilities. Coupled with an Aux AI the gen(3) is an asset to be reckoned with. Knowledge only limited by the AI and online repositories. Search functions, mapping software, anything connected to the world wide web within easy reach.

Where is the AI?

AI exists in memory. Current SSDs are fast enough but degrade over time. Perhaps I need to invent a biomechanical solution. Some sort of bio-hardware implanted directly into the body.

Does the AI reside in the main chip, that controls all other implants, surgically implanted in the user beneath the skull and in contact with the brain? The other chips could simply be subcutaneous and the bone-phones need only be in contact with the mandible. (near an area current external bone-phones currently contact)

<<AI inside the body doesn’t seem right, strike that out>>

How much memory does it require? With current SSDs size isn’t a problem.

Does the AI evolve into a self learning self determinate AI?

If so, would it attempt to take over the user?

What happens if it loses connectivity?

How does it get connectivity?

?

?

?

Jim leaned back from his desk resting his head on the back of his chair until he was staring at the ceiling. He took a deep breath and contemplated. He’d been at this for hours locked away in his sanctum cut off from the world. He always worked better without distraction.

The SK8 project had come far but he was pushing too hard and starting to make mistakes. Maybe Nate was right. The merger with Spelek Technologies will bring with it new minds and will unburden his.


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